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Unity for Classrooms > Unity Team License 4 Education

Unity Team License 4 Education

The Team License extends the editor with features that enable easy collaboration — both local and remote. Like everything else in Unity, it has been designed to combine power and simplicity.

Team License includes support for Asset Server and Cache Server client functionality. The server-side components of these products are provided and installed separately.

Play well with others

The Team License is an add-on product that you can add to your Unity 4 Pro license that extends the editor with features that enable easy collaboration — both local and remote. The Team License is sold on a per user basis.

Available for

Windows

Macintosh

Product Options

Perpetual Pricing

Unity Team License 4 Education - 1 to 4 Perpetual Licenses
(Windows/Mac Download)
Part#: U4-2002-193
WindowsMac License/Download
Quote Only
Unity Team License 4 Education - 5 to 9 Perpetual Licenses
(Windows/Mac Download)
Part#: U4-2002-194
WindowsMac License/Download
Quote Only
Unity Team License 4 Education - 10 to 24 Perpetual Licenses
(Windows/Mac Download)
Part#: U4-2002-195
WindowsMac License/Download
Quote Only
Unity Team License 4 Education - 25 to 49 Perpetual Licenses
(Windows/Mac Download)
Part#: U4-2002-196
WindowsMac License/Download
Quote Only
Unity Team License 4 Education - 50 to 124 Perpetual Licenses
(Windows/Mac Download)
Part#: U4-2002-197
WindowsMac License/Download
Quote Only
Unity Team License 4 Education - 125+ Perpetual Licenses
(Windows/Mac Download)
Part#: U4-2002-198
WindowsMac License/Download
Quote Only
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System Requirements for Unity Authoring:

  • Windows: XP SP2 or later
  • Mac OS X: Intel CPU & "Leopard" 10.5 or later.
  • Note that Unity was not tested on server versions of Windows and OS X.
  • Graphics card with DirectX 9 level (shader model 2.0) capabilities. Any card made since 2004 should work.
  • Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).

 

System Requirements for Unity iOS Authoring:

  • An Intel-based Mac
  • Mac OS X "Snow Leopard" 10.6 or later

 

System Requirements for Unity Android Authoring:

  • In addition to the general system requirements for Unity Authoring
  • Windows XP SP2 or later; Mac OS 10.5.8 or later
  • Android SDK and Java Development Kit (JDK)

 

System Requirements for Unity-Authored Content:

  • Windows XP or later; Mac OS X 10.5 or later.
  • Just about any 3D graphics card, depending on complexity.
  • Online games run on all browsers, including IE, Firefox, Safari, and Chrome, among others.
  • Android authored content requires devices equipped with: Android OS 2.0 or later
  • Device powered by an ARMv7 (Cortex family) CPU
  • GPU support for OpenGLES 2.0 is recommended
     

System Requirements for Unity Flash Player Pro:

  • Windows: 7, XP SP2, or later
  • Mac OSX: Intel CPU & "Leopard" 10.5 or later.
  • Note that Unity was not tested on server versions of Windows and OSX.
  • Graphics card with 64 MB of VRAM and pixel shaders or 4 texture units.
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