Game Design Tutorial: How to Use Blend Trees in Unity

kristielGame Design & Development Tools, Tutorial, Unity Game Development

Game Design Tutorial: How to Use Blend Trees in Unity

In modern game design and development, 2D and 3D animations are increasingly complex. If you’ve worked on a game in any capacity, you have probably come across a need to have, for example, a walking animation trigger a running animation based on movement speed. To tackle such a problem, Unity 3D has something called blend trees. In this post, we’ll … Read More

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Create an Isometric Camera and Character Controller in Unity

kristielGame Design & Development Tools, Tutorial, Unity Game Development

Unity Tutorial: Create an Isometric Camera and Character Controller in Unity

In this post, I will provide step-by-step instructions on how to create a simple isometric camera and character controller in Unity. By the end of this tutorial, you should have a simple 3D character that you can move around in an isometric scene using the WASD keys on your keyboard. What is an Isometric Game? An isometric game is one … Read More

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Unity Tutorial: How to Use Animator Controllers and Triggers

kristielTutorial, Unity Game Development

Unity Tutorial: How to Use Animator Controllers and Triggers

Unity 3D has some great tools for handling animations. In general, developers will utilize animation controllers (Unity calls them animator controllers) to handle which animations to play and when to play them. In this Unity tutorial blog, I’m going to provide step-by-step instructions to create a very simple animation controller. This controller will be able to play an animation when … Read More

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Start Planning for 2017 with January Education Webinars

kristielSTEM Education, Webinars

Start Planning for 2017 with January Education Webinars

It’s hard to believe that 2017 is right around the corner, but it is coming. Make a resolution to bring new and exciting programs to your students in 2017. Studica is here to help! We’ve served the education market for over 30 years and have learned a thing or two. That is why we scour the latest technology, particularly those … Read More

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Unity Certification Drives Student Achievement

kristielGame Design & Development Tools, Unity Game Development

Unity Certification Drives Student Achievement

Teach your students core STEM concepts and prepare them for bright careers in game development. Unity Certified Developer Courseware & Unity Certification provide both students and educators a clear pathway for learning, preparing, and evaluating key technical skills required in the game design industry. Unity Certified Developer Courseware & Certification Ensure student success and placement in game development programs for higher … Read More

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Unity Tutorial: How to Use Enums

kristielCoding & Programming, Unity Game Development

Unity Tutorial: How to Use Enums

Have you ever been working on your game in Unity and wondered how you could create a custom type for a system you were working on? Well, wonder no more! The C# language (and many other languages) have a solution to this problem by using something called an enum. In this blog, we’ll review what enums are and how you can use … Read More

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Unity Tip: Use Scripts to Modify Particles

kristielTutorial, Unity Game Development

Unity Tip: Use Scripts to Modify Particles

Unity 3D offers an enormous API that provides ways to manipulate the vast majority of objects in your game. However, there are some features that are not as robust as you might hope. Take, for example, the ParticleSystem class. Let’s say, you have a particle system. You want to modify the radius of the particle system’s shape using a script. After a quick … Read More

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Unity Tip: Using Code to Change Material Properties

kristielAll Topics, Coding & Programming, Tutorial

Unity-Tip-How to Change Material Properties in Unity

I am working on a Unity Project in my free time. Recently, I wanted to have the ability to dynamically change the material properties of objects when the player looked at them. I did not want a static, unchanging material. I needed to be able to use C# scripts to make the material change features during gameplay. This is relatively easy to do. However, Unity’s … Read More

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How to Create a Custom Input Manager in Unity C#

kristielAll Topics, Coding & Programming, Tutorial, Unity Game Development

How to Create a Custom Input Manager in Unity C#

Recently, I created a custom input manager for a game I’m making in Unity 3D. Initial research suggested I use Unity’s built-in Input Manager. However, Unity doesn’t have an API to access most of the Input Manager functionality. However, I wanted a menu in my game where the user could set their own key bindings; a common feature in most PC games. Unity’s Input … Read More

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