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Pixologic > Pixologic ZBrush 4R5

Pixologic ZBrush 4R5

Powerful 3D Sculpting: Pixologic has changed the way artists create by introducing a brand new suite of sculpting features and expanding the power of the existing ZBrush toolset allowing you to create without limits! Explore shape creation with Shadow Box, refine you hard surface edges with the Clip Brush, manage those complex multi-part models with SubTools, remesh and reproject to create any topology that is best for the project, use the MatchMaker brush to fit parts together perfectly.… the possibilities are endless with the ZBrush 4R5!

Need Help? Here's the Getting Started with ZBrush Guide.
 

Available for

Windows

Macintosh

Opções

Academic

Pixologic ZBrush 4R5 - Mac Download - Perpetual Academic
part#: 83048200321040
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Pixologic ZBrush 4R5 - Win download - Perpetual Academic
part#: 83048200321048
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Pixologic ZBrush 4R5 - windows CD - Perpetual Academic
part#: 83048200321047
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Pixologic ZBrush 4R5 - Mac CD - Perpetual Academic
part#: 83048200321039
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Pixologic ZBrush 4R5 - Mac Download - Perpetual Academic volume license
(5+ seats)- price is per seat
part#: 83048200321041
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Pixologic ZBrush 4R5 - Win download - Perpetual Academic volume license
(5+ seats)- price is per seat
part#: 83048200321049
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Pixologic ZBrush 4R5 - Win/Mac Perpetual Academic License Floating License
(ESD, 10+ seats)- Requires one-time floating license
part#: 83048200321053
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Commercial

Pixologic ZBrush 4R5 - Mac Download - Perpetual Commercial
part#: 83048200321037
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Pixologic ZBrush 4R5 - windows download - Perpetual Commercial
part#: 83048200321045
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Pixologic ZBrush 4R5 - Win CD - Perpetual Commercial
part#: 83048200321044
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Pixologic ZBrush 4R5 - Mac CD - Perpetual Commercial
part#: 83048200321036
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Pixologic ZBrush 4R5 - ZBrush 4R4 Win Commercial License Volume License via download
(ESD, 5+ seats)
part#: 83048200321046
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Pixologic ZBrush 4R5 - ZBrush 4R4 Mac Commercial License Volume License via download
(ESD, 5+ seats)
part#: 83048200321038
Quote Only
Pixologic ZBrush 4R5 - Win/Mac Perpetual Commercial License Floating License
(ESD, 10+ seats) - Requires One-time Floating License
part#: 83048200321052
Quote Only

Floating License Fee (One Time) for Commercial and Academic

Pixologic ZBrush 4R5 - Win Floating License Fee
(one-time, fixed fee) Applied only to new floating license accounts
part#: 83048200321054-Win
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Pixologic ZBrush 4R5 - Mac Floating License Fee
(one-time, fixed fee) Applied only to new floating license accounts
part#: 83048200321054-Mac
Quote Only
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New Key Features of Pixologic ZBrush 4R5:

 

  • QRemesher Automatic quad-based retopology for full or partial models, including Curve Guide and density control features.
  • Use Topology Brush to create simple or complex base meshes on the fly. It can be used for manual retopology.
  • Curve Snap Surface creates ruled surfaces for quick wall-­type shapes. Thickness is based on your curve strokes.
  • Replace part of your mesh by inserting another object or surface. Among other things, this makes it possible to create more complex base meshes without the need for 3rd party software.
  • Enhancements to the existing Mesh Insert Brushes and introduction of: Insert Multi Mesh brushes (IMM). The latter brush type makes building libraries of replacement parts within a single brush possible. These brushes may be selected as replacement parts or for insertion via Dynamesh.
  • Curve engine gives users more control and features including curve extension, cutting and deformation. Curves may be used by the Mesh Insert features to replicate a shape. They are also used by Topology brushes, Tubes brushes or with any of your custom brushes.
  • Tri Part option for the Insert Mesh brushes. This is used to create chain-type objects that replicate a segment any number of times between separate start and end cap elements. Create zippers, bracelets, chains, straps and more.
  • DynaMesh can now be used to combine SubTools. A new PolyGroup option has been added to designate SubTools for subtraction based Boolean-­type operations when merging via DynaMesh.
  • Transpose now shows world axis orientation switches, an easier way to align the Transpose line with your object’s surface normal, as well as new Shrink and Inflate operations.
  • An Undo History may now be saved with your Project. A maximum of 10,000 undo steps are now available.
  • The Forward and Backward Movies options use the saved Undo History to replay your entire sculpting session. This may be recorded as a movie, and a number of settings are available to make the playback more watchable.
  • Floor Grid with Reference Images: Load images onto the working plane grids to help create a model based on blueprints or other references.

 

New Key Brush in ZBrush 4R4:

  • Improved preset brushes provide examples of how to take advantage of ZBrush 4R5’s key features: Curve Strap, Curve Track, Insert types and more.
  • Create Insert and Multi Mesh Insert brushes with a single click.
  • Insert Brushes now use the brush Imbed setting to define the depth of the insertion.
  • Insert Brushes now use the Z Intensity setting to apply a squash factor along the insertion normal.
  • Projection Strength function conforms the inserted mesh to the underlying surface.
  • You can now provide your name and website info to a brush before exporting and sharing it with the community.

 

Tool And Geometry Key Improvements:

  • Maximum DynaMesh resolution has been increased to 2048.
  • Mask Peaks and Valleys function detects portions of the mesh with the greatest detail density. This function is used internally by QRemesher but is also available for general use via the AutoMasking options.
  • Quickly create a PolyGroup from a mask. This is especially useful with the new topology replacement features.
  • Cluster option for the Group Visible function controls the way its randomization will act.
  • Grow All visibility function makes all the current mesh’s polygons visible.
  • Mesh to Brush function converts the mesh of an Insert Mesh brush to a new Tool.
  • Topology cleaning tools: Merge Triangles and Weld Points.
  • Mesh Extract gains two new controls: Corner Quad to Triangle and Thin Border.

 

FiberMesh Improvements:

  • Merging different SubTools which are FiberMesh aware preserves the designation if they have the same number of verticals per fiber.
  • The Group Visible function is now FiberMesh aware and uses the Coverage value to re-group the fibers.
  • The Split Hidden and Group Split Funtions are now fiber aware.
  • The Inflate deformer has a reduced effect when used on a FiberMesh

 

Render And Materials Improvements:

  • Vibrant Shadows and AO settings generate more powerful color-­saturated shadows.
  • The Background image can now be tilted.
  • The Background image may now be synchronized with your model’s rotation.

 

Import/Export Improvements:

  • Vector Displacement map export quality has been improved.
  • UV Offset has been added in the Preferences palette’s Export options for use with Vector Displacement.
  • .EXR File format has been added for Vector Displacement maps.
  • GoZ now supports Autodesk Maya 2013 and Luxology modo 601. (Note: modo 601 on OSX requires a manual update when importing a model.)

 

Misc Improvements:

  • XPose now displays the SubTools as a contact sheet.
  • Improved notification when saving larger projects (2Gb to 4Gb)
  • New SubTool commands, including Delete All and Delete Other help to quickly clean your projects.
  • Improved overall Projection speed.
  • ZBrush 4R4 preferences settings are now stored in a Public folder for improved permissions compatibility with Windows and Mac.
  • The location of the ZBrush 4R5 virtual memory/cache files can now be changed providing performance improvements on systems where the system drive is not the computer’s fastest drive or is running low on disk space.
  • New ZScript commands have been added.

     

     

SYSTEM REQUIREMENTS:


WINDOWS
Recommended:
• OS: Windows XP SP2/Vista/Windows 7
• CPU: Pentium D or newer (or
equivalent such as AMD Athlon 64 X2
or newer) with optional multithreading
or hyperthreading capabilities
• RAM:2048MB (4096MB for working
with multi-million-poly meshes)
• Monitor: 1280x1024 monitor
resolution or higher (32 bits)
• Pen tablet: Wacom or Wacom
compatible


Minimum:
• OS: Windows 2000/XP SP2
• CPU: P4 or AMD Opteron or Athlon64
Processor (Must have SSE2:
Streaming SIMD Extensions 2)
• RAM: 1024MB (2048 MB
recommended)
• Monitor: 1024x768 monitor resolution
(32 bits)


MACINTOSH
Required:
• OS: Mac OSX 10.5 or newer.
• CPU: Intel Macintosh (Must have
SSE2 : Streaming SIMD Extensions 2)
• RAM: 1024MB (2048MB
recommended for working with multimillion-
polys)
• Monitor: 1024x768 monitor resolution
set to Millions of Colors
• (recommended: 1280 x 1024 or
higher)
• Pen tablet: Wacom or Wacom
compatible

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