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Unity Pro 3.x - Faculty Commercial - Unity Pro - Perpetual License - Win/Mac Download
part number: 200135-1 |
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Unity Pro 3.x - Faculty Commercial - Unity Team license - Perpetual License - Win/Mac Download
part number: 200135-2 |
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Unity Pro 3.x - Faculty Commercial - Unity Android Pro addon - Perpetual License - Win/Mac Download
part number: 200135-3 |
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Unity Pro 3.x - Faculty Commercial - Unity iOS Pro addon - Perpetual License - Mac Download
part number: 200135-4 |
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**Important Note** When an EDU add-on is used with a Commercial Unity Pro License, the whole license will turn to EDU and have a watermark.
System Requirements for Unity Pro 3.5 Authoring
-Windows: XP SP2 or later; Mac OS X: Intel CPU & "Leopard" 10.5 or later. Note
that Unity was not tested on server versions of Windows and OS X.
-Graphics card with 64 MB of VRAM and pixel shaders or 4 texture units. Any card
made in this millennium should work.
-Using Occlusion Culling requires GPU with Occlusion Query support (some Intel
GPUs do not support that).
-The rest only depends on the complexity of your projects!.
System Requirements for Unity iOS Authoring
-An Intel-based Mac
-Mac OS X "Snow Leopard" 10.6 or later
-The rest only depends on the complexity of your projects!
System Requirements for Unity Android Authoring
-In addition to the general system requirements for Unity Authoring
-Windows XP SP2 or later; Mac OS 10.5.8 or later
-Android SDK and Java Development Kit (JDK)
System Requirements for Unity-Authored Content
-Windows 2000 or later; Mac OS X 10.4 or later.
-Pretty much any 3D graphics card, depending on complexity.
-Online games run on all browsers, including IE, Firefox, Safari, and Chrome,
among others.
-Android authored content requires devices equipped with:
-Android OS 2.0 or later
-Device powered by an ARMv7 (Cortex family) CPU
-GPU support for OpenGLES 2.0 is recommended
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