AutoCAD/AutoCAD LT 2012 Fundamentals rev 1.0
Total number of pages: 802
Total Hours: 40
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AutoCAD/AutoCAD LT 2012 Fundamentals - Autodesk Student Guide
Part Number: AS-ALT12FD-10-KT |
$ 122.95 |
AutoCAD/AutoCAD LT 2012 Fundamentals - Instructor Tools
Part Number: AS-ALT12FD-10-IT |
$ 101.95 |
AutoCAD/AutoCAD LT 2012 Fundamentals - eBook - Electronic Delivery, Cannot be printed
Part Number: AS-ALT12FD-10-E |
$ 113.95 |
AutoCAD/AutoCAD LT 2012 Fundamentals - For Classroom Packs: Student Guides with Instructor Tools - Get a Quote
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This course has the Autodesk Official Training Guide (AOTG) designation.
The objective of AutoCAD/AutoCAD LT 2012 Fundamentals is to enable students to
create a basic 2D drawing in AutoCAD. Even at this fundamental level, AutoCAD is
one of the most sophisticated computer applications that you are likely to
encounter. Therefore, learning to use it can be challenging. To make the process
easier and provide flexibility for instructors and students, the course is
divided into two parts that can be taken independently.
Part 1 (three days) covers the essential core topics for working with AutoCAD.
The teaching strategy is to start with a few basic tools that enable the student
to create and edit a simple drawing, and then continue to develop those tools.
More advanced tools are introduced throughout the course. Not every command or
option is covered, because the intent is to show the most essential tools and
concepts, such as:
• Understanding the AutoCAD workspace and user interface.
• Using basic drawing, editing, and viewing tools.
• Organizing drawing objects on layers.
• Inserting reusable symbols (blocks).
• Preparing a layout to be plotted.
• Adding text, hatching, and dimensions.
Part 2 (two days) continues with more sophisticated techniques that extend your
mastery of the program. For example, here you go beyond the basic skill of
inserting a block to learning how to create blocks, and beyond the basic skill
of using a template to understand the process of setting up a template. You
learn skills such as:
• Using more advanced editing and construction techniques.
• Adding parametric constraints to objects.
• Creating local and global blocks.
• Setting up layers, styles, and templates.
• Using advanced plotting and publishing options.
Prerequisites:
• A working knowledge of basic design/drafting procedures and terminology
• A working knowledge of your operating system.
Important Information on eBooks:
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