The Boris Continuum 3D Objects Unit includes:
BCC Extruded Text - OpenGL-accelerated 3D text generator with built-in 3D shatters and a warp deformer. This filter uses AE masks for defining custom bevels, extrusions, and text on a path. The resulting 3D object adheres to AE’s native camera and light controls. Multiple 3D materials can be created from AE layers or external image files featuring texture and bump maps as well as reflections. Each material can be individually saved as a preset and applied to the front, back, bevel, or extrusion surface of the text object. The text object can be further deformed and animated with a number of innovative deformers such as Bend, Taper, Twist, Shatter, Ripple, Pulse, or Curl.
BCC Extruded EPS - provides an easy way to import and extrude Illustrator layered vector logos and graphics. The filter includes full integration with After Effects' 3D camera and lighting system and incorporates the same 3D material presets and free-form deformation properties of other 3D Objects filters. The filter is capable of tracking an EPS file using a Watch Folder, making the EPS file "live" should it be edited in Illustrator. A handy "Keep EPS Color" feature lets operators preserve the original fill colors for each element as a diffuse color option of the material.
BCC Type-On Text – 3D extruded text can be animated in true 3D space in a type-on or type-off fashion with each letter precisely interacting with the rest of the text in 3D. All 3D properties of the BCC Extruded Text filter are available in the Type-On effect.
BCC Extruded Spline - based on AE masks or built-in primitives such as a medallion or heart. Create 3D extruded objects fully-modeled with bevels and spline-based extrusion profiles.
BCC Layer Deformer - warp any 2D layer in 3D space with built-in 3D shatters and bend deformers. Create 3D shapes such as fully or partially wrapped spheres and cylinders with multiple layers mapped onto the surfaces. Animate true 3D shapes with AE’s native camera and lights.
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