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Cebas > finalRender Stage-2 for CINEMA 4D

finalRender Stage-2 for CINEMA 4D

finalRender Stage-2 for CINEMA 4D now comes with 150% more rendering power than ever before and the license model has been adjusted to support 10 processors, either in local OR in distributed rendering mode!

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finalRender™ Stage-2 for CINEMA 4D

System Specifications and Feature list

System Specifications
Windows XP / Intel or AMD
CINEMA 4D Release 9.101-11
Or Windows 64-Bit Optional
Minimum 512MB RAM
Network Card and TCP/IP Protocol
One Time Internet Access

Feature List

Find below a "rough" feature list of finalRender Stage-2 for CINEMA 4D
Latest Intel PENTIUM 4 HT Optimized Hyper Threading Code
Standalone Rendering System with full control of Scene Database
"On Demand" Loading/Unloading of Geometry
64-Bit Ready
Fast Raytraced Shadows
True Caustic Light Rendering with extended Energy Control
Fast Area Shadows
Optimized GI code with Advanced Caching Technology
3D UltraBlur™ Algorithm for fast Blurry Renderings
Highly Optimized true 3D Motion Blur
Photoreal Area Light types
True Geometry Based Direct Light Sources
True Geometry Based Indirect Light Sources
A full set of Advanced Camera Types (Fisheye, Panorama ...)
Physical Correct DOF Raytracing
Wavelength based Dispersion Rendering Model
Advanced and Highly Optimized Shading SDK
Full support of OpenEXR bitmap format
Support for many original CINEMA 4D materials and shaders

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