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  • Mac
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Bryce 7

Bryce 7 is an award winning, fun, feature-packed 3D modeling and animation package designed to allow new users to quickly create and render stunning 3D environments. Bryce 7 combines exceptional power with an innovative interface for incredible ease of use. Add wildlife, people, props and more to your scenes via the DAZ Studio character plug-in in addition to terrain, water, sky, rocks, clouds, fog, vegetation, and architecture for which Bryce has long been the standard.



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5-10 Academic Licenses

Part# br_ap015A


11-25 Academic Licenses

Part# br_ap015B


26-60 Academic Licenses

Part# br_ap015C


61-120 Academic Licenses

Part# br_ap015D


121-250 Academic Licenses

Part# br_ap015E


251+ Academic Licenses

Part# br_ap015F


Retail Windows/Mac Download

Part# br_ap015RETAIL


What's Included & Features
  • New and Improved Light Lab
    • New Lights:
      • Spotlight
    • Lens Flare - Often, powerful light sources such as the sun will interact with the camera lens or human cornea resulting in a Flaring Effect. Bryce 7 provides an elegant means of producing Lens Flares that will make your distant sunlight and other light effects look better than ever.
  • Sky Lab Improvements
    • Added control over cloud settings
    • IBL – Image Based Lighting (IBL) is the process of illuminating your scene or objects in the scene, with images of light from the real world. It is a byproduct of reflection mapping techniques.
    • Save full-range image in HDRI formats (OpenEXR) - The finished render can be exported as HDRI in the OpenEXR file format. A plethora of new post production options becomes available through tone-mapping in an HDRI enabled graphics application.
    • HDRI and Bryce Clouds can co-exist - Use a light probe with a cloudless sky and add the clouds from the Sky Lab to make the sky more interesting.
    • Saturation Control for Image Based Light
    • Powerful Sun – The sun light can be boosted to make it really bright and can be dimmed down directly without the need to change the sun color to gray. The effect of specularity from the sun on an object can be directly controlled.
      • Added intensity settings
      • Control over specularity from the sun
      • Control over shadow softness
  • Material Lab Improvements
  • Render Option Improvements
    • Light Settings
    • TA rays per hit
    • TA Legacy Mode
    • Boost Light
  • New Import & Export Options
    • FBX import/export( primitives, meshes, lights, picture objects )
    • COLLADA import/export (primitives, meshes, lights, picture objects)
    • Updated Studio bridge (can detect DAZ Studio installations on user's machine)
    • Tree and metaball export dialogs
  • Updates:
    • Updated Photoshop Plug-in host to conform the newer specifications – 5.0/6.0.
    • Updated JPEG library to the latest version (7.0)
    • New PhotoShop-like color picker widget
    • Updated LWOBJ exporter
    • New "convert metaballs" icon for in-place conversion, i.e. without exporting them…
    • Render speed improvements Show the render time in the lower left corner of the window
    • Shift+Delete objects leaves children un-touched
    • Alt+Click directly selects the object being clicked on
    • Do not center the origin if the group contains parent-linked objects
    • Change metaball type (positive or negative) form Object Attributes window
  • Redesigned DAZ Studio Bridge
  • Particle Animation
    • Create a particle animated object using spheres.
    • Instructions:
      • To create particle animation: Ctrl-click to create the "2D Face Vertical" object. Move the animation slider and you will see the particles flying around.
      • To change particle properties: Go to Edit palette and choose one of the items from the drop down "Randomize Options" menu:
        • "2D Disperse" corresponds to "Gravity"
        • "2D Disperse Rotate" corresponds to "Max Particles"
        • "2D Disperse Size" corresponds to "Velocity Scaler"
      • Now hold down Ctrl and move the Randomize slider to set the parameter.


  • Mac® Intel or Power Macintosh®
  • 700 MHz (1 GHz or faster recommended)
  • Mac®OS X 10.4 or above
  • 512 MB RAM min (1GB recommended)
  • 100MB free hard drive space for installation (500 recommended)
  • OpenGL compatible graphics card with at least 128 MB of onboard
  • (Drivers supporting OpenGL 1.1 recommended)
  • 32-bit graphics color depth
  • CD-ROM drive

*** Note: Bryce 7 will not function installed on a UNIX partition under Mac OS X.***


  • Pentium®Processor or Compatible
    • Windows NT® 4 (Service Pack 6)
    • Windows 2000® (Service Pack 2)
    • Windows XP®
    • Windows Vista®
    • Windows 7®
  • 700 MHz (1 GHz or faster recommended
  • 512 MB RAM min (1 GB recommended)
  • 100MB free hard drive space for installation (500 recommended)
  • OpenGL compatible graphics card with at least 128 MB of onboard
  • (Drivers supporting OpenGL 1.1 recommended)
  • 32-bit graphics color depth
  • CD-ROM drive

*** Not Compatible with Windows 2003 Server***

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