finalRender 2 for Maya is not only one of the best integrated rendering
systems for Maya, with full support of Hypershade and many of the other shader
nodes that Maya presents, but also offers one of the easiest and most efficient
integrated pipeline systems of all renderers on the market.
Renowned for being the workhorse renderer for many bigger and even smaller productions, finalRender 2 for Maya goes way beyond just being a "simple" rendering application, with its all new revolutionary ShaderGrind™ concept of writing shader code, right within the Maya GUI. ShaderGrind brings total access and control to finalRender's raytracing core and represents the next evolutionary step of writing individual shaders in Maya. What was in the past, a task for highly skilled experts, can now be easily accomplished by any Lighting TD or Texturing Lead.
finalRender R2 for Maya is an advanced rendering system offering the latest state-of-the-art rendering technology. finalRender R2 for Maya is based on the standalone rendering core of "Stage-2", which enables the same renderer to work with multiple applications.
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