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Already used daily by leading game developers, the Di-O-Matic Lipsync Pack allows you to easily use custom bone-based facial rigs with Voice-O-Matic to produce automated lipsync animations on your CG characters quickly and efficiently.
Pipeline integration is a breeze; refine the automated results (if your deadline allows) and impress your audience with great lipsync animations delivered on time.
Morph-O-Matic
Already used by leading 3ds max production studios around the globe for
over 9 years, Morph-O-Matic excels where other solutions fail to deliver.
Upgrade your character’s morphing setup to Morph-O-Matic and feel the difference
instantly. Get Morph‑O-Matic and discover for yourself why so many well known CG
characters rely on this plug‑in for 3ds max.
Pose-O-Matic
Discover the power of predefined pose animation and animate facial bone
rigs as easily as morph targets using 3ds max. Pose-O-Matic enables you to use
the award-winning interface to animate object position-rotation-scale and
seamlessly blend predefined poses, instead of having to animate each individual
object manually. Never has animating a complex facial bones-based rig been this
easy or this efficient.
Voice-O-Matic
Voice-O-Matic is a powerful, easy-to-use plug-in which automates the
lip synchronization process for your animated CG characters directly in 3ds max.
Simply feed a recorded audio file to Voice‑O‑Matic and it will automatically
generate timing and lip position data for your characters.
vomBatch
vomBatch pushes the lip synchronization automation even further than
Voice-O-Matic. Imagine being able to process thousands of audio files without
any user interaction, while keeping the impressive quality that Voice-O-Matic
deliver, that’s exactly what vomBatch is about. Already used on many TV series,
video games and feature films, vomBatch automate what Voice-O-Matic has been
doing successfully for many years
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