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VRAYforc4D

Vray is a very high end render system. Most of the architectural Visualization market has changed to Vray over the last number of years and the trend is ongoing, but not only architects, also product designer and other areas jumped on the train. After its enormous success on the market V-Ray has become also the renderer of choice in big production studios across the world. Feature film productions, multi-million dollar game productions have trusted their visuals to V-Ray.

The huge success of Vray might be a combination of wonderful GI light-distribution at unbeaten speed (also for GI animation), solid, high quality shaders, very nice antialiasing and a very intelligent but yet easy workflow. its is also a very, very stable application.

* Please note: Cinema 4D serial numbers are required to complete installation.
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The VRAYforC4D rendering system has many advanced features; here only some of them are listed.

  • Full Vray 1.6 core standalone integration in to Cinema4D
  • Windows and OSX versions
  • 32bit and 64bit versions
  • Unlimited Cinema4D NET Render support per one license.
  • Efficient shading system specifically optimized for ray-tracing
  • Fully multithreaded, even in material preview.
  • Supports unlimited cpu`s and cores per workstation, scales extreme on multi core machines
  • Efficient geometry handling
  • True instance rendering
  • On-demand dynamic geometry creation
  • On-demand geometry loading from disk files
  • Displacement mapping
  • Three different image sampling methods
  • Full-scene antialiasing
  • Progressive path tracing
  • Support for additional render elements (diffuse, reflection, GI etc)
  • Advanced color (tone) mapping controls
  • Physically accurate full global illumination solutions
  • Different GI algorithms: path tracing, irradiance cache, photon maps, light cache
  • Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
  • Physically accurate area lights
  • Compatible with IES lights
  • Efficient illumination from HDR environments
  • Physical sun & sky
  • Complete support of Cinema4D shaders
  • Physically plausible materials
  • Blurry reflections/refractions
  • Accurate highlights
  • Sub-surface scattering
  • Support for efficient material layering
  • Real Microdisplacement
  • Depth-of-field with bokeh effects
  • Accurate motion blur
  • Physical camera
  • Multipass render
  • Compositing tag support
  • Camera Clipper 
  • Vray Proxy support
  • Volume Lights support
  • HAIR module of Cinema4D supported
  • Xref support in 10.5 
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