For all those who thought muscular systems were only for major production studios and required complex custom rigging and scripting Hercules, Di-O-Matic’s innovative muscular animation plug-in for 3ds max. Hercules works together with all 3ds max skinning modifiers like the built-in Skin, Physique and Bones Pro. It works wonders on existing skinning by causing the skin to react based on underlying muscle deformations.
BonesPro is a sophisticated, fast and optimized plugin for organic skinning of characters and objects in 3ds Max. It allows you to create high quality skin rapidly with easy-to-understand bone influences and vertex assignments, impressive real-time skin-deformations and special-effects. BonesPro provides fast and easy skinning setup and smooth skin deformations. It provides you with the ability to achieve impressive results in record time.
Cluster-O-Matic is a powerful selection modifier for 3ds max which allows you to create advanced soft-selections and then animate them with ease. Whether you are looking for a more versatile selection system or seeking to create complex selections to be used with the Hercules deformation modifier, you cannot go wrong with production proven Cluster-O-Matic.
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