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Hercules
For all those who thought muscular systems were only for major
production studios and required complex custom rigging and scripting Hercules,
Di-O-Matic’s innovative muscular animation plug-in for 3ds max. Hercules works
together with all 3ds max skinning modifiers like the built-in Skin, Physique
and Bones Pro. It works wonders on existing skinning by causing the skin to
react based on underlying muscle deformations.
BonesPro
BonesPro is a sophisticated, fast and optimized plugin for organic
skinning of characters and objects in 3ds Max. It allows you to create high
quality skin rapidly with easy-to-understand bone influences and vertex
assignments, impressive real-time skin-deformations and special-effects.
BonesPro provides fast and easy skinning setup and smooth skin deformations. It
provides you with the ability to achieve impressive results in record time.
Cluster-O-Matic
Cluster-O-Matic is a powerful selection modifier for 3ds max which
allows you to create advanced soft-selections and then animate them with ease.
Whether you are looking for a more versatile selection system or seeking to
create complex selections to be used with the Hercules deformation modifier, you
cannot go wrong with production proven Cluster-O-Matic.
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