Deutsch
The VRAYforC4D rendering system has many advanced features; here only some of them are listed.
- Full Vray 1.6 core standalone integration in to Cinema4D
- Windows and OSX versions
- 32bit and 64bit versions
- Unlimited Cinema4D NET Render support per one license.
- Efficient shading system specifically optimized for ray-tracing
- Fully multithreaded, even in material preview.
- Supports unlimited cpu`s and cores per workstation, scales extreme on multi core machines
- Efficient geometry handling
- True instance rendering
- On-demand dynamic geometry creation
- On-demand geometry loading from disk files
- Displacement mapping
- Three different image sampling methods
- Full-scene antialiasing
- Progressive path tracing
- Support for additional render elements (diffuse, reflection, GI etc)
- Advanced color (tone) mapping controls
- Physically accurate full global illumination solutions
- Different GI algorithms: path tracing, irradiance cache, photon maps, light cache
- Reusable GI solutions for accelerated rendering of walk-through animations and animations with dynamic objects
- Physically accurate area lights
- Compatible with IES lights
- Efficient illumination from HDR environments
- Physical sun & sky
- Complete support of Cinema4D shaders
- Physically plausible materials
- Blurry reflections/refractions
- Accurate highlights
- Sub-surface scattering
- Support for efficient material layering
- Real Microdisplacement
- Depth-of-field with bokeh effects
- Accurate motion blur
- Physical camera
- Multipass render
- Compositing tag support
- Camera Clipper
- Vray Proxy support
- Volume Lights support
- HAIR module of Cinema4D supported
- Xref support in 10.5
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