The RealFlow RenderKit is a set of tools that has been designed to facilitate the complex task of rendering RealFlow fluids. The RealFlow RenderKit consists of several procedural geometry shaders and a volumetric shader, and will dramatically simplify and accelerate your RealFlow workflow.
The RealFlow RenderKit generates procedural geometry at rendertime, reducing storage and memory usage, and bypasses 3D platforms restrictions resulting in faster, easier rendering.
Key benefits to user:
~Faster, easier rendering
~Bypasses 3D platform restrictions and therefore allows you to handle a huge amount of information.
~Generates procedural geometry at render time
~Reduces the storage requirements of typical RealFlow simulations
~Low memory usage for mesh generation
~Uses the same parameter names and ranges as RealFlow for simpler meshing
Educational licenses have some technical restrictions:
~ Users cannot load workspace files that are not saved with this edition.
~ Workspace files from older versions of RealFlow can't be loaded either.
~ Workspace files saved with this edition can't be loaded in other editions.
~ The XML Import/Export feature is locked.
These restrictions will mean that a user can work perfectly well on an
academic project, but will not be able to use their license for
In addition, Student licenses are valid for one year only (as opposed to the Standard licenses, and the Faculty licenses which are permanent.)
One Educational license is valid for one machine, and there are no core restrictions.
Standard licenses are floating and work per concurrent user: a license can be installed on as many machines as you like, but it can only be used by one person at the same time.
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