Shapes in Crocodile Mathematics
Shapes are the basic building blocks in Crocodile Mathematics. You can use them to build a wide range of models.
They range from lines, circles and arcs, through triangles and squares, to regular and irregular polygons where you choose how many sides you want.
Once on your screen, all shapes can be resized and rotated. You can also include equations, numbers and graphs in your model.Making relations between parts
Crocodile Mathematics allows you to link shapes' properties to one another by defining a relation between them.
When you move or resize with shapes that have connections, the shapes that they are connected to will also be affected.
Simple connections can be used to create models demonstratng many laws and theories, such as Pythagoras' Theorem and trigonometry.Transforming shapes
Most of the shapes in Crocodile Mathematics can be transformed easily - including rotations, reflections, enlargements and translations.
If you move or rezise the shape, the transformed shape will show this as you work. You can also click on the transformed shapes, to work with them or to apply further transformations.
You can also drag centre of a rotation or the axis of a reflection on-screen, allowing you to visually define the exact transform or combination of transforms you wantThe graph tool
Crocodile Mathematics has a graph tool, which allows you to quickly draw graphs on-screen, and edit their parameters easily.
It lets you use plot functions just as you would with a graphic calculator - but with an easy-to-use interface and a flexible, clear display.
You can plot a wide range of functions, from lines and parabolas to exponential, trigonometric and hyperbolic curves.
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