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Unity 3D > Unity Pro 3.x - Student Commercial

Unity Pro 3.x - Student Commercial

The Unity Pro 3.5 - Student Commercial software is a full commercial, fully upgradeable, perpetual, non-watermarked license with no restrictions on commercial usage. The Unity Pro 3.5 - Student Commercial can only be purchased by current middle school, high school, college and university students. The license cannot be resold and is restricted to one license of each module per student.

Unity Pro 3.5 is a 3D game development authoring tool that has been designed to let users focus on creating amazing games. It includes the following features and has the following restrictions,
  • Latest version
  • Non-Watermarked
  • Can be used for student education and commercial projects
  • For purchase and use by any full-time student on their personal machine
  • Not for use in a university or business owned computer
  • Cannot be used in a lab or corporate environment
  • Perpetual license
  • Fully upgradeable
  • Cannot be resold
  • Good for one activation on one computer
  • Not available for students in China, Hong Kong, Korea, Singapore, Malaysia, Taiwan, Thailand, and Vietnam

**Important Note**  When an EDU add-on is used with a Commercial Unity Pro License, the whole license will turn to EDU and have a watermark.

System Requirements for Unity Pro 3.5 Authoring
-Windows: XP SP2 or later; Mac OS X: Intel CPU & "Leopard" 10.5 or later. Note that Unity was not tested on server versions of Windows and OS X.
-Graphics card with 64 MB of VRAM and pixel shaders or 4 texture units. Any card made in this millennium should work.
-Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
-The rest only depends on the complexity of your projects!.

System Requirements for Unity iOS Authoring
-An Intel-based Mac
-Mac OS X "Snow Leopard" 10.6 or later
-The rest only depends on the complexity of your projects!

System Requirements for Unity Android Authoring
-In addition to the general system requirements for Unity Authoring
-Windows XP SP2 or later; Mac OS 10.5.8 or later
-Android SDK and Java Development Kit (JDK)

System Requirements for Unity-Authored Content
-Windows 2000 or later; Mac OS X 10.4 or later.
-Pretty much any 3D graphics card, depending on complexity.
-Online games run on all browsers, including IE, Firefox, Safari, and Chrome, among others.
-Android authored content requires devices equipped with:
-Android OS 2.0 or later
-Device powered by an ARMv7 (Cortex family) CPU
-GPU support for OpenGLES 2.0 is recommended

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