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Unity 3D > Unity Pro 3.x - Student

Unity Pro 3.x - Student

Unity Pro 3.5 Student

is a

3D game development

authoring tool that has been designed to let you focus on creating amazing games.

  • Watermarked  [Click Here For Non-Watermarked Version]
  • For students use only - Cannot be used for commercial projects
  • For purchase and use by full-time students on personal machines
  • Annual license - Good for one activation
  • Not upgradeable - Cannot be resold
  • Click Here for End User Licensing Agreement

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Unity Pro 3.5 Student is the 3D Animation and Game Authoring tool for the job

Unity Pro 3 Student is the development environment that gets out of your way, allowing you to focus on simply creating your game. Developing for web, mobile, or console? Unity is the tool for the job.
 

Simple

  • With Unity Pro 3, we've put tremendous effort on world building tools – so you can assemble and tweak your levels at the speed of thought.

  • Edit. Test. Play. With Unity, testing your latest idea is never more than a click away. This lets you drill down to find the fun, then polish it until it's perfect.

  • Target platform can be switched instantly, so you can develop from a single source for mobiles, web, PC/Mac, and consoles.
     

Powerful

  • We rewrote Unity's rendering pipeline so your games can look the best they can – and get a 50% performance boost on top.

  • Unity 3 brings Beast lightmapping and Umbra occlusion culling to the table – a key part of making games look great and run fast across all devices.

  • Design the perfect aural ambience with our new integrated audio filters and in-scene editing tools. Captivating your audience has never been easier.

System Requirements:

System Requirements for Unity Pro 3Authoring
        -Windows: XP SP2 or later; Mac OS X: Intel CPU & "Leopard" 10.5 or later. Note that Unity was not tested on server versions of Windows and OS X.
        -Graphics card with 64 MB of VRAM and pixel shaders or 4 texture units. Any card made in this millennium should work.
        -Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
        -The rest only depends on the complexity of your projects!.

System Requirements for Unity iOS Authoring
        -An Intel-based Mac
        -Mac OS X "Snow Leopard" 10.6 or later
        -The rest only depends on the complexity of your projects!

System Requirements for Unity Android Authoring
        -In addition to the general system requirements for Unity Authoring
        -Windows XP SP2 or later; Mac OS 10.5.8 or later
        -Android SDK and Java Development Kit (JDK)

System Requirements for Unity-Authored Content
        -Windows 2000 or later; Mac OS X 10.4 or later.
        -Pretty much any 3D graphics card, depending on complexity.
        -Online games run on all browsers, including IE, Firefox, Safari, and Chrome, among others.
        -Android authored content requires devices equipped with:
        -Android OS 2.0 or later
        -Device powered by an ARMv7 (Cortex family) CPU
        -GPU support for OpenGLES 2.0 is recommended

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