Welcome to Studica! The Education Source for Software & Technology Products
Free Shipping

Chaos Group > V-Ray 2.0 for Maya

V-Ray 2.0 for Maya

V-Ray for Maya

was developed to meet the needs of the most demanding VFX & Film studios across the globe, the rendering engine delivers uncompromised stability, interactivity, ease of use and unprecedented speed. V-Ray for Maya now enables the rendering of even larger scenes with greater complexity and artists can rely on a faster rendering process.
Price Options

Key features provided by V-Ray for Maya includes CarPaint Material, V-Ray Light Select Render Element, PText texture, true 3D Motion Blur, Sun & Sky procedural lighting system, Physical camera for matching live footage, and much more. V-Ray for Maya is the renderer of choice of numerous renowned studios such as Method Studio, Zoic Studio, Lux VFX, The LAB NYC and many others.

 

Key Features of V-Ray 2.0 for Maya:

 

V-RAY RT on CPU and GPU

V-Ray 2.0 for Maya will now render on CPU and GPU.



SHADING:

Support for efficient material layering - quickly render complex materials using the V-Ray Blend material. Fast Sub-surface scattering shader V-Ray FastSSS2 material uses a pre-pass to create fast and accurate subsurface scattering effects with support for both single and multiple scattering. VRayCarPaintMtl - create stunning car paint shaders complete with base, flake and coat layers. VRayHairMtl - a shader allowing users to render hair and fur with unprecedented quality, control, and speed.



Support for the Substance textures in Maya 2011.5 and Maya 2012 - use the V-Ray 2.0 with the Substance textures in Maya 2011.5 and Maya 2012 to create a wide range of procedural shaders.


VRayToon shader - add an amazing cartoon-like feeling to your renderings




LIGHTS:

Physically accurate lights - create realistic illumination using physically based lights, including IES lights and true area lights with support for texture mapping.



Efficient illumination from HDR environments - create accurate IBL solutions with sharp shadows at a fraction of the usual render time



CAMERA:

Lens distortion through Nuke displacement maps - the VRay Physical Camera can use displacement maps from Nuke to completely match the distortion of your real camera


Support for the Maya stereo camera in batch render mode - render your stereoscopic animations with V-Ray 2.0 and Maya batch render mode


Option to turn off camera motion blur - V-Ray 2.0 gives users a separate control to enable or disable the motion blur coming from the movement of the camera



RENDER OUTPUT:

Support for additional render elements - have full control in compositing by separating the render into render elements


Output of multi-channel scanline OpenEXR files with data-window - removes the need to manually convert the multichannel OpenEXR files produced by V-Ray to scanline-based OpenEXR files for efficient processing by compositing applications


VRayLightSelect Render Element - extract the contribution of each light to the scene and compose all the lights back together and change their intensity in real time in any compositing software.

 

Customer Reviews and Ratings
Product Tags
Tweet