Chaos Group > V-Ray 2.0 for 3DS Max
V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the well-known V-Ray award-winning production rendering engine with the flexibility and exceptional speed of the interactive rendering system V-Ray RT and the even more impressive new V-Ray RT running on GPUs. The new V-Ray 2.0 comes with significant new feature additions and lots of improvements that enable faster feedback and final results.
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V-Ray 2.0 for 3DS Max - Education Bundle - V-ray for Max 2.0 EDU + Pdplayer EDU 2-4 users- with single dongle
Part#: UNIbundleMAX2-2
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V-Ray 2.0 for 3DS Max - Education Bundle - V-ray for Max 2.0 EDU + Pdplayer EDU 5-19 users- with single dongle
Part#: UNIbundleMAX2-5
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V-Ray 2.0 for 3DS Max - Education Bundle - V-ray for Max 2.0 EDU + Pdplayer EDU 20-29 users- with single dongle
Part#: UNIbundleMAX2-20
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V-Ray 2.0 for 3DS Max - Education Bundle - V-ray for Max 2.0 EDU + Pdplayer EDU 30+ users- with single dongle
Part#: UNIbundleMAX2-30+
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V-Ray 2.0 for 3DS Max - V-Ray for 3ds MAX EDU 1.5 Upgrade to University Bundle V-ray for Max 2.0 EDU + Pdplayer EDU 1-20
Part#: UNIupgrade2-1
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V-Ray 2.0 for 3DS Max - V-Ray for 3ds MAX EDU 1.5 Upgrade to University Bundle V-ray for Max 2.0 EDU + Pdplayer EDU 20+
Part#: UNIupgrade2-21+
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V-Ray 2.0 for 3DS Max - Commercial - 3-6 Users - Per License with single Dongle
Part#: VRAY3dsMax36
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V-Ray 2.0 for 3DS Max - Commercial - 7-9 Users - Per License with single Dongle
Part#: VRAY3dsMax79
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V-Ray 2.0 for 3DS Max - Commercial - 10-19 Users - Per License with single Dongle
Part#: VRAY3dsMax1019
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V-Ray 2.0 for 3DS Max - Commercial - 20-29 Users - Per License with single Dongle
Part#: VRAY3dsMax2029
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V-Ray 2.0 for 3DS Max - Upgrade to V-Ray 2.0 for 3ds Max
(available for all V-Ray for 3ds Max customers, who have purchased their ADV licenses)
Part#: U2VRAY3dsMax
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V-Ray 2.0 for 3DS Max - Upgrade V-Ray 1.5 for 3ds Max EDU -> V-Ray 2.0 for 3ds Max ADV
Part#: UVray153dsto23ds
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V-Ray 2.0 for 3DS Max - Upgrade V-Ray 2.0 for 3ds Max EDU -> V-Ray 2.0 for 3ds Max ADV
Part#: uvray2edutoadv3ds
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V-Ray 2.0 for 3DS Max - Crossgrade from V-Ray 1.5 for Maya to V-Ray 2.0 for 3ds Max
Part#: XUMaya15to3DSMAX
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V-Ray 2.0 for 3DS Max - Crossgrade from V-Ray 2.0 for Maya to V-Ray 2.0 for 3ds Max
Part#: XUMaya2to3DSMAX
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V-Ray 2.0 for 3DS Max - Crossgrade from V-Ray Sketchup to V-Ray 2.0 for 3ds Max
V-Ray 2.0 for 3DS Max - Crossgrade from V-Ray Rhino to V-Ray 2.0 for 3ds Max
V-Ray 2.0 for 3DS Max - 10 DR licenses for V-Ray for 3ds Max
Part#: vrayDRmax
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V-Ray 2.0 for 3ds Max new features
V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power
of the distinguished V-Ray rendering engine with the flexibility and
unprecedented speed of the interactive rendering system V-Ray RT, now running on
GPUs.
Major features
- V-Ray RT and V-Ray RT GPU interactive renderers are included as part of the V-Ray installation;
Shading
- VRayCarPaintMtl material with accurate flakes simulation;
- VRayDistanceTex texture that measures distances to arbitrary mesh objects;
- Dispersion in the VRayMtl material, utilizing the new support for wavelength-dependent ray tracing;
Lights
- V-Ray specific light lister;
- Directionality parameter for rectangle V-Ray lights to turn them into (textured) spot lights;
Render Elements
- VRayLightSelect render element to extract the contribution of individual lights;
- VRayDRBucket render element to show which machine rendered a given bucket in DR mode;
Effects
- VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction;
- VRayExposure Control plugin for proper exposure of regular viewport and camera views;
Optimizations
- VRayStereoRig controller for easy stereoscopic setup;
- Shade maps for faster rendering of stereo images, DOF and motion blur through the VRayStereoscopic helper;
- Retrace threshold for the light cache
- Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture;
- Integration of the various V-Ray components in the 3ds Max "Create" menu;
- Tools for calculating and rendering accurate camera distortion through .lens files;
- Faster rendering of VRayProxy objects;
- Support for proper motion blur of Thinking Particles;
- Proper blending of gizmos for VRayEnvironmentFog;
- Improved raytracing precision in certain cases;
- Render history for the V-Ray VFB;
- Load and compare images directly in the V-Ray frame buffer;
- Support for rendering of VRayProxy objects as point clouds;
- Better representation of V-Ray lights in the new hardware viewport for 3ds Max 2010 and later;
- Support for bidirectional path tracing for accurate unbiased lighting solutions;
...and many other small fixes and improvements
- Microsoft® Windows® 7 Professional (32- or 64-bit)
- Microsoft® Windows Vista® Business (SP2 or higher) (32- or 64-bit)
- Microsoft® Windows® XP Professional (SP2 or higher) (32- or 64-bit)
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