How to Create a Custom Input Manager in Unity C#

kristielAll Topics, Coding & Programming, Tutorial, Unity Game Development

How to Create a Custom Input Manager in Unity C#

Recently, I created a custom input manager for a game I’m making in Unity 3D. Initial research suggested I use Unity’s built-in Input Manager. However, Unity doesn’t have an API to access most of the Input Manager functionality. However, I wanted a menu in my game where the user could set their own key bindings; a common feature in most PC games. Unity’s Input … Read More

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