cebas thinkingParticles 6™ is one of cebas’ flagship plugins widely known for its fully procedural and physically accurate, real world destruction and special effects simulations in the movie industry. Countless blockbuster movies and projects have depended on thinkingParticles' limitless ability to portray advanced physics-based particle effects that are simply mind-blowing! Now, entering the world of fully procedural fluid dynamics and soft body simulations; thinkingParticles Release 6 covers almost any and all possible scenarios of, what is known as, the "multi-physics" effects. What is the multi-physics effects? It means artistic license to create and re-create countless combined simulations involving fluid dynamics, soft bodies and rigid bodies in multiple actions, down to a realistic particle level.
As with every new major release, new functions and enhancements have been added to cebas thinkingParticles 6. With thinkingParticles Release 6, the upgraded physics solver will act as the multi-physics integrated solution driving all future versions of thinkingParticles. For the first time, cebas thinkingParticles Release 6 comes programmed with a dedicated Fluid Simulation System, empowering the creation of evermore realistic and diverse on-screen fluid effects.
Every time a paradigm challenge comes about in trying to make a breakthrough in terms of special effects, the movie and artistic industries goes into a frenzy of seeking expensive, overpriced "magicians" or buy expensive standalone software that may present integration issues down the road. Well, we can tell you that cebas have our own procedural tricks up our sleeves that would make even the world famous magician, 'Harry Houdini' go wild! In fact, we believe he might have learned a thing or two from us.
thinkingParticles Release 6.0 is a breakthrough on computational procedural physics and particles in motion, one of many thinkingParticles’ latest and biggest release yet - redefining special effects - cebas Visual Technology Release 6.0 has come up with simple, powerful tools to mesh (inter-changeably) complex Soft-body dynamics, Rigid-body dynamics and Fluid Simulation in procedural formations. You now can animate objects in a way that was never possible before, hassle-free.
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