Pixologic™ ZBrushCore® 2018 Click on images to enlarge
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Pixologic™ ZBrushCore® 2018

ZBrushCore® 2018 is exactly what its sounds like, a core version. It offers includes the most essential elements of the award winning Pixologic™ ZBrush® software. It includes everything that you need to get your start and make your mark in the world of digital sculpting and painting. All of the features are streamlined into a package that is approachable for artists of all experience levels. With ZBrushCore® you can sculpt, paint and create nearly anything you might imagine.

New features for ZBrushCore 2018:

VDM: Vector Displacement Mesh Brushes
ZBrushCore 2018 introduces two new brushes: Chisel3D and ChiselCreature brushes. These Vector Displacement Mesh brushes allow you to sculpt with a 3D Alpha which will support overhangs or draw complex objects on the surface with a single brush stroke. Imagine being able to texture a dragon with overlapping scales or draw a fully formed ear without needing to re-sculpt it for every model.

Gizmo 3D Deformers
A new addition for ZBrushCore 2018 are the Gizmo 3D Deformers. ZBrushCore 2018 includes six of the 27 Deformers found in the full version of ZBrush. Each Deformer has a unique feature set to allow quick shape alterations that would not be possible through brush strokes.

Gizmo 3D Primitives
ZBrushCore 2018 also provides the Gizmo 3D with a unique way to rapidly design using simple geometric shapes. Artists can freely adjust the geometry that defines each shape, even after the shape has been applied to the surface. Convert a smooth cylinder to an octagon, adjust a sphere to have flat poles or change a cone into a pyramid - all in real time. Using this system, a few primitives can be turned into an entire library of sculptable shapes.

3D Text and Shape Creator
ZBrushCore 2018 comes with a complete generator for creating 3D text in real time. This makes it possible to create individual words or short phrases as editable 3D objects. You can also use an SVG file to create your own custom logo for placement on any surface.

Decimation Master
With DecimationMaster you can easily reduce the polygon count of your models in a very efficient way while intelligently analyzing the surface to keep all of its sculpted details. This solution is one of the fastest available and is able to optimize your high polycount models from ZBrushCore, allowing you to export them to your other 3D software packages. It can also reduce the polygon count for exporting into your preferred render application with no need to assign a displacement or normal map.
The slimmed down version of Decimation Master that has been added to ZBrushCore 2018 provides five new polygon count-controlled presets.

3D Print Hub
The full version of 3D Print Hub has been added to ZBrushCore 2018. This plugin offers everything you’ll need for exporting any model for 3D Printing. Find the specific size of any mesh in mm or inches. The 3D Print Hub will allow you to export an OBJ, STL or VRML file. The STL and VRML export options will also support PolyPaint color. Importing an STL file is also supported by 3D Print Hub, including any color data.

Other additions and changes:

  • Korean language support
  • Removed Polycount Limitations for STL and VRML Export
  • Export Scale Values
  • Size and Position Values
  • SmoothGroups Brush (in the LightBox Brush folder)
  • Updated Projection System in DynaMesh
  • New Licensing System Utilizing Pixologic ID Account
  • Dual Platform License (macOS and/or Windows)
     

Mac Download

(Perpetual License)

Part# 83048200321079

On Sale $149.95

$129.95

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Windows Download

(Perpetual License)

Part# 83048200321075

On Sale $149.95

$129.95

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Mac CD

(Perpetual License)

Part# 83048200321078

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Windows CD

(Perpetual License)

Part# 83048200321074

On Sale $149.95

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Mac Volume License

(Mac License Volume License via download, 5+ seats, price per seat)

Part# 83048200321080

 

Windows Volume License

(Windows License Volume License via download, 5+ seats, price per seat)

Part# 83048200321076

 

Media Packs:

Windows Backup CD

(ZBrushCore® License sold separately)

Part# 83048200321077

$10.00

Mac Backup CD

(ZBrushCore® License sold separately)

Part# 83048200321081

$10.00

System Requirements:

For Windows Recommended:

  • OS: 64-bit editions of Windows Vista or newer.
  • CPU: Intel i5/7/Xeon technology or AMD equivalent.
  • RAM:8 GB required for working with multi-million-polys. 16+ GB recommended.
  • HDD: 100GB of hard drive freespace for the scratch disk and the application. SSD drive highly recommended for ZBrushCore and its scratch disk.
  • Pen Tablet: Wacom or Wacom compatible.
  • Monitor: 1920x1200 monitor resolution or higher (32-bit color)
  • Video card: All types.

For Windows Minimum:

  • OS: 64-bit editions of Windows Vista or newer.
  • CPU: Core2duo or AMD equivalent with SSE2 technology or better.
  • RAM: 4 GB (6+ GB strongly recommended)
  • HDD: 8 GB of hard drive freespace for the scratch disk and the application.
  • Pen Tablet: Mouse or Wacom (or Wacom compatible) pen tablet.
  • Monitor: 1280x1024 monitor resolution or higher (32 bits)

For Mac Required:

  • OS: Mac OSX: 64-bit editions of 10.8 or above.
  • CPU: Intel i5/7/Xeon technology
  • RAM: 8 GB required for working with multi-million-polys. 16+ GB recommended.
  • HDD: 100GB of hard drive freespace for the scratch disk and the application. SSD drive highly recommended for ZBrushCore and its scratch disk.
  • Pen Tablet: Wacom or Wacom compatible.
  • Monitor: 1920x1200 monitor resolution or higher (32-bit color)
  • Video card: All types.

Customer Reviews

  1. Great for the Price

    by on

    I opted to get zbrushcore not only because of the price but also because after researching it I determined it would do everything I wanted it to do. I was disappointed however that although it does support Zspheres it will not allow for Zsphere rigging like the regular Zbrush will. You can create an armature with zspheres and then create a sculpt-able mesh based off of the armature, but you cannot bind your sculpted mesh to the zsphere armature and manipulate your mesh by moving zspheres. To me this was a big disappointment, but overall I am very happy.

  2. absolutely love this software!

    by on

    This software is my new obsession and my favorite thing to do when I have some time to myself. I was able to learn a little bit of how to use it in just two days, and I have already completed two sculptures. So glad I was able to get this fabulous software at a reasonable price.

    Location: Utah

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