V-Ray for 3ds Max Key Features:
NVIDIA AI DENOISER - Instantly remove noise while rendering. Based on AI-accelerated denoising technology by NVIDIA.
LIGHTING ANALYSIS - Accurately measure the light levels in your scene using new lighting analysis tools.
PHYSICAL HAIR MATERIAL - Render more realistic-looking hair with accurate highlights and melanin color controls.
V-RAY SWITCH MATERIAL – Apply several materials to the same object and select the one you want at render time.
V-RAY PLUGIN MATERIAL & TEXTURE - Load any texture or material that's available in V-Ray Standalone and render it in V-Ray Next.
DENOISED RENDER ELEMENTS - Denoise individual render elements for added control in compositing. Supports animation.
LAYERED ALEMBIC WORKFLOWS - Supports Alembic 1.7 and layers for efficient handling and updating of Alembic data.
INTERACTIVE LENS EFFECTS - Instantly add GPU-accelerated glare and bloom for added photorealism. Fine-tune lens effects interactively while you render.
RENDER ELEMENTS - 37 unique beauty, utility and matte passes give you more control over your rendered images for compositing.
HAIR & FUR - Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair&Fur, HairFarm and Ornatrix.
PROXY GEOMETRY - Render massive scenes with proxy objects. V-Ray proxies efficiently replace complex scene geometry and load only at render time.
SPECIALTY GEOMETRY - Create unique geometry like infinite planes, metaballs and isosurfaces, particles and object cutaways with render-time booleans.
VOLUMES - Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and PhoenixFD.