Game Dev Tutorial: How to Play a Video in Unity 2017

Mark PhilippGame Design & Development Tools, Tutorial, Unity Game Development

Game Dev Tutorial: How to Play a Video in Unity 2017

Sometimes, being able to play a video file in your game is something that needs to be done. Fortunately, Unity provides a component and some libraries to help you do just that. In this post, I will talk about the Video Player component and some of the requirements you need to meet so that Unity can play your video in-game. What … Read More

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NI LabVIEW Tutorial: Installing Drivers for myDAQ

Mark PhilippAll Topics, National Instruments, Tutorial

NI LabVIEW Tutorial: Installing Drivers and ELVISmx for myDAQ

The NI myDAQ is a versatile data acquisition device that can be used with NI LabVIEW software. We’ve written many tutorials and informational blogs about the myDAQ. This post, however, will outline how to install the necessary drivers and software for the myDAQ. Why Do I Need Drivers with LabVIEW? When a computer needs to interact with some piece of … Read More

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Making an Isometric Character Controller Jump in Unity

kristielAll Topics, Game Design & Development Tools, Tutorial, Unity Game Development

Making an Isometric Character Controller Jump in Unity

A couple of weeks ago, I wrote about how to create an isometric character controller in Unity 3D. I even made a video with instructions! The video has done surprisingly well and it has received a fair number of comments asking me questions. A lot of people want to extend the character controller in certain ways. Specifically, several people were … Read More

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Create an Isometric Camera and Character Controller in Unity

kristielGame Design & Development Tools, Tutorial, Unity Game Development

Unity Tutorial: Create an Isometric Camera and Character Controller in Unity

In this post, I will provide step-by-step instructions on how to create a simple isometric camera and character controller in Unity. By the end of this tutorial, you should have a simple 3D character that you can move around in an isometric scene using the WASD keys on your keyboard. What is an Isometric Game? An isometric game is one … Read More

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Wiring an Electric Motor with the mySTEM for NI myDAQ

kristielNational Instruments, Tutorial

How to Wire an Electric Motor with mySTEM Project Board for NI myDAQ

We’ve been working on a series of activities that explain how you can enhance the capabilities of the National Instruments myDAQ using the mySTEM Project Board. This week, we’ve got another exciting mySTEM Project Board project to share. This time around, Mark will walk you through how to wire a 12V DC motor to the mySTEM and control it using the … Read More

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Detecting Light Levels with the mySTEM for NI myDAQ

kristielNational Instruments, Tutorial

Detecting Light Levels With the mySTEM for NI myDAQ

A couple of weeks ago, I did a basic breadboard LED project using a mySTEM connected to a myDAQ. We created a simple circuit. This week, we will create a light detector using the mySTEM Project Board for the NI myDAQ and a couple of sensors/circuits. You’ll have a laser emitter that you’ll use to hit a photoresistor, which will … Read More

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Unity Tip: Using Code to Change Material Properties

kristielAll Topics, Coding & Programming, Tutorial

Unity-Tip-How to Change Material Properties in Unity

I am working on a Unity Project in my free time. Recently, I wanted to have the ability to dynamically change the material properties of objects when the player looked at them. I did not want a static, unchanging material. I needed to be able to use C# scripts to make the material change features during gameplay. This is relatively easy to do. However, Unity’s … Read More

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How to Create a Custom Input Manager in Unity C#

kristielAll Topics, Coding & Programming, Tutorial, Unity Game Development

How to Create a Custom Input Manager in Unity C#

Recently, I created a custom input manager for a game I’m making in Unity 3D. Initial research suggested I use Unity’s built-in Input Manager. However, Unity doesn’t have an API to access most of the Input Manager functionality. However, I wanted a menu in my game where the user could set their own key bindings; a common feature in most PC games. Unity’s Input … Read More

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