| Core Features: ZBrush 3.5 gives you access to unparalleled power and control previously unknown in digital art creation software. Controls enable sculptors to create with a stylus and a tablet as intuitively as if they were using their hands on a block of clay. ZBrush further extends the creation experience, harnessing technology and providing artists with a multitude of creation-enhancing tools. transpose Posing your model is as simple as moving an action line. Create a mask to isolate an area, click and drag. It’s no more complicated than posing a clay model with your fingers MATCAP Matcap lets you apply real world texturing and lighting to your model. Sample a few points from your chosen photograph or texture; apply to your model, and seconds later you’ve got a model complete with texture and lighting perspective camera The perspective camera gives you the ability to apply perspective to your model, giving you the ability to adjust your focal length at will Speed Multithreaded support for up to 256 processors let ZBrush compute at the speed of your imagination Higher Poly Count Up to a billion polygons allow you to create objects with almost infinite detail HD Geometry HD Geometry allows you to divide your model to 1 billion polygons, and your system will only process the polygons visible onscreen topology ZSpheres makes simple and fast work of creating a new topology. And the projection feature lets you shrink-wrap your topology to an existing model Scripted Interface ZBrush’s integrated scripting lets you create an interface that suits your workflow and your needs. Move existing interface items as you like, or add entirely new buttons and palettes to your interface. User Defined Alpha and texture Start up Customize your environment with the alphas, textures, materials and plug-ins you use most NEW MOVIE PALETTE Create, view or export ZBrush tutorials, movies, turntables, models, and even time-lapse videos of your sculpting process 64 bit support ZBrush takes full advantage of your 64-bit system Sculpt:ZBrush 3.5 brings you the next step in sculpting, letting you create with shadows, alphas, providing you with a huge palette of brushes, and the ability to create even more. This powerful, scriptable tool lets you control your sculpt as never before, Using a number of mimic materials, you can simulate gravity, create numerous variations atop your original, or even using your original geometry to give your model a whole new wardrobe. And if you’re new to ZBrush, Rapid Start lets you dive into creating with the smallest possible learning curve. Paint:ZBrush 3.5 releases you from the restrictions of traditional software, giving you the freedom to create the same way you have since you picked up your first crayon. Paint directly on your model, on your canvas, or directly on a texture map you wrap to your model; switch seamlessly between ZBrush and your favorite image editing software. The options are as infinite as your imagination. SYSTEM REQUIREMENTS: ZBRUSH 3.5 - Windows
Recommended: OS: Windows XP/Vista CPU: Pentium D or newer (or equivalent such as AMD Athlon 64 X2 or newer) with optional multithreading or hyperthreading capabilities RAM: 2048MB (4096MB for working with multi-million-poly meshes) Monitor: 1280x1024 monitor resolution or higher (32 bits) Minimum System Requirements: OS: Windows 2000 CPU: P4 or AMD Opteron or Athlon64 Processor (Must have SSE2 : Streaming SIMD Extensions 2) RAM: 1024MB (2048 MB recommended) Monitor: 1024x768 monitor resolution (32 bits) Pixologic ZBrush 3.5 |