New Classroom Robotics Kit Available

kristielAll Topics, Engineering Education, Robotics, STEM Education

New Classroom Robotics Kit Available

The Classroom Robotics Kit from Studica Robotics is now available! This kit is ideal for use in the classroom and for robotics teams learning and preparing for robot competitions like FTC, FRC, WorldSkills, WRO, and RoboCup. The Studica Robotics platform is complete, affordable, and very compatible with other existing building systems. The VMX Robotics Controller allows you to program in C++, … Read More

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Create Big & Sturdy Robots with Studica Robotics

kristielAll Topics, Robotics

Create Big & Sturdy Robots with Studica Robotics

The Studica Robotics Building System offers everything you need to bring your build ideas to life. It allows you to create big and sturdy robots. This system is perfect for use in the classroom. It is also great for robotics teams competing in events such as WorldSkills Mobile Robotics, FRC, FTC, and WRO. In fact, as you can see in … Read More

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Explore Autonomous Drones with Copter Express & Studica

kristielAll Topics, Coding & Programming

Explore Autonomous Drones with Copter Express & Studica

Aerial Robotics is a growing and vibrant sector in the aerospace industry that is also a compelling topic for STEAM education. Studica is dedicated to both robotics and education so it was logical to work with Copter Express to bring their innovative COEX drone products to our customers. COEX is an open-source drone kit and curriculum designed for education and … Read More

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Introducing the Studica Robotics Building System

kristielAll Topics, Robotics

Introducing the Studica Robotics Building System

The Studica Robotics Building System offers everything you need to create big and sturdy robots of your own design. This system is ideal for the classroom, robotics teams, homeschoolers, hobbyists, enthusiasts, and anyone who wants to make their build ideas come to life. It features an affordable robotics build platform using a variety of structural and motion components. All of … Read More

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October Schedule for Educator Webinars Announced

kristielAll Topics

October Schedule for Educator Webinars Announced

October has arrived and we have a great line-up of educator webinars for you! This month’s topics include game design, robotics, English learning, automation, Mechatronics, soft skills, and a lot more to inspire the cauldron of your teaching wonders. At Studica, we are committed to finding the best technologies for education. Helping teachers and students has been our focus for nearly … Read More

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Coming Soon: Studica Robotics VMX FRC-compatible Bot

kristielAll Topics, Robotics

Coming Soon: Studica Robotics VMX FRC-compatible Bot

I am excited to share information about a new robot coming to the market, the Studica VMX FRC-compatible Training Bot. Created by the Studica Robotics team, this bot nicknamed the FRC Trainer, offers a unique way to help robotics teams. For one, it is not a typical FRC robot. It is smaller in scale, sturdy, lightweight, and much less expensive … Read More

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Game Design Tutorial: How to Use Blend Trees in Unity

kristielTutorial, Unity Game Development

Game Design Tutorial: How to Use Blend Trees in Unity

In modern game design and development, 2D and 3D animations are increasingly complex. If you’ve worked on a game in any capacity, you have probably come across a need to have, for example, a walking animation trigger a running animation based on movement speed. To tackle such a problem, Unity 3D has something called blend trees. In this post, we’ll … Read More

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Unity Tutorial: How to Use Enums

kristielCoding & Programming, Unity Game Development

Unity Tutorial: How to Use Enums

Have you ever been working on your game in Unity and wondered how you could create a custom type for a system you were working on? Well, wonder no more! The C# language (and many other languages) have a solution to this problem by using something called an enum. In this blog, we’ll review what enums are and how you can use … Read More

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How to Create a Custom Input Manager in Unity C#

kristielAll Topics, Coding & Programming, Tutorial, Unity Game Development

How to Create a Custom Input Manager in Unity C#

Recently, I created a custom input manager for a game I’m making in Unity 3D. Initial research suggested I use Unity’s built-in Input Manager. However, Unity doesn’t have an API to access most of the Input Manager functionality. However, I wanted a menu in my game where the user could set their own key bindings; a common feature in most PC games. Unity’s Input … Read More

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New Unity Learning Content Coming Soon

kristielAll Topics

The good people over at Unity are currently developing a new curriculum for learning their software. Currently, the Unity learning material is broken up into a handful of projects that come with tutorial documents, which walk you through the ins and outs of Unity and game design. The Unity team is reworking their learning tutorials and will be providing a … Read More

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