GameSalad Tutorial: How to Make Actors Collide

kristielAll Topics, Tutorial

GameSalad Tutorial: How to Make Actors Collide

In my last blog post, I talked about the absolute basics of GameSalad. I covered the UI and how to create an actor and make that actor move in your scene. As promised, I want to continue with some more tutorial posts to help you get on your way to developing your ideas. In this post, I’m going to continue … Read More

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Unity Tip: Use Scripts to Modify Particles

kristielTutorial, Unity Game Development

Unity Tip: Use Scripts to Modify Particles

Unity 3D offers an enormous API that provides ways to manipulate the vast majority of objects in your game. However, there are some features that are not as robust as you might hope. Take, for example, the ParticleSystem class. Let’s say, you have a particle system. You want to modify the radius of the particle system’s shape using a script. After a quick … Read More

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Unity Tip: Using Code to Change Material Properties

kristielAll Topics, Coding & Programming, Tutorial

Unity-Tip-How to Change Material Properties in Unity

I am working on a Unity Project in my free time. Recently, I wanted to have the ability to dynamically change the material properties of objects when the player looked at them. I did not want a static, unchanging material. I needed to be able to use C# scripts to make the material change features during gameplay. This is relatively easy to do. However, Unity’s … Read More

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How to Create a Custom Input Manager in Unity C#

kristielAll Topics, Coding & Programming, Tutorial, Unity Game Development

How to Create a Custom Input Manager in Unity C#

Recently, I created a custom input manager for a game I’m making in Unity 3D. Initial research suggested I use Unity’s built-in Input Manager. However, Unity doesn’t have an API to access most of the Input Manager functionality. However, I wanted a menu in my game where the user could set their own key bindings; a common feature in most PC games. Unity’s Input … Read More

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Helpful ZBrush Resources: Getting Started

kristielAll Topics, Support, Tutorial

Helpful ZBrush Resources: Getting Started

If you are reading this article, chances are you already know that ZBrush is a powerful digital sculpting and painting program. You’ve heard about how it revolutionized the 3D industry. You know that it is used in the creation of many award-winning video games and films, such as Bioshock Infinite and Avatar. You’re probably just as excited as we are … Read More

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How to Create a UI in Unity 3D

kristielAll Topics, Tutorial, Unity Game Development

How to Create a UI in Unity 3D

User interfaces (UI’s) are core features in just about every modern software application. Games are no exception to this rule. The vast majority of games utilizes some form of UI to display information such as health, skills, maps, ammo for a weapon, and more. Unity 3D offers a variety of UI elements that you can use in your game. In … Read More

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