How to Create a Singleton in Unity 3D

kristielTutorial, Unity Game Development

How to Create a Singleton in Unity

In game development, you will need to make use of global variables in many instances. Consider common gameplay elements such as player score, currency, health points, or game states such as pause or game over. Beyond these examples you will most likely need to create global variables that are specific to your game. I used Unity 3D for quite a … Read More

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How to Create a Raycast in Unity 3D

kristielAll Topics, Tutorial, Unity Game Development

How to Create a Raycast in Unity 3D

What is Raycasting? Raycasting is commonly used in video game development for things such as determining line of sight of the player or the AI, where a projectile will go, creating lasers and more. A raycast is, essentially, a ray that gets sent out from a position in 3D or 2D space and moves in a specific direction. Unity 3D … Read More

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How to Read an XML File in Unity

kristielAll Topics, Tutorial, Unity Game Development

I recently started working on a project in Unity 3D that makes use of an XML file to load data into the game. Being relatively new to game design, I had to do a lot of research to figure out how to load the XML file and assign that data in a usable way. I have gotten things working in … Read More

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New Unity Learning Content Coming Soon

kristielAll Topics

The good people over at Unity are currently developing a new curriculum for learning their software. Currently, the Unity learning material is broken up into a handful of projects that come with tutorial documents, which walk you through the ins and outs of Unity and game design. The Unity team is reworking their learning tutorials and will be providing a … Read More

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Video Tutorial : Creating a Brush in Adobe Photoshop CS5

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Using Adobe’s digital powerhouse imaging and editing program, Studica’s Graphic Designer Phil walks you through how to utilize 64-bit Photoshop’s capabilities for creating new, original brushes. Enjoy this tutorial.

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