How Do Augmented Reality & 3D Content Come Together?

kristielAll Topics, Unity Game Development

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Augement Reality from Metaio for IKEAIn previous articles we’ve discussed Augmented Reality and how you can create your own AR experiences with Metaio software. This is just touching the tip of the iceberg with what can be done. One of the biggest case studies for Augmented Reality has been the IKEA catalog. This AR app allows you to place IKEA furniture in your home so you can see what it would look like before you buy. The great thing about Metaio is that their AR software makes augmented reality available to everyone with an easy to use drag and drop interface.

You could create your first AR experience in just a few minutes. Metaio can be as simple or advanced as you like. For more advanced users, they can code with AREL – the Augmented Reality Experience Language. The website, Junaio allows you to explore, create and share info in a new way. This augmented reality browser for mobile devices (3G & 4G) provides an application programming interface (API) for content providers and developers to generate mobile AR experiences for users.

How Does Metaio Interface with 3D Content?

For our readers who are familiar with Unity, 3DS Max and Maya there are many ways in which Metaio is compatible. Among them are Content Management, 3D Rendering and Content Creation.

Content Creation – Metaio Creator is compatible with major 3D content creation tools such as 3DS Max, Maya and Blender. Files you export in .FBX and .OBJ can be used within the platform. There is also a new AR tracking software that makes use of CAD data.

3D Rendering – Metaio provides a plug in for the Unity development engine that allows users to create mobile apps in a Unity environment with Unity content. It also includes a stock 3D renderer based on OpenGL that supports .OBJ and .FBX model formats. Metaio SDK is so versatile that it can be customized to accommodate almost any rendering engine.

Content Management – the latest version of Metaio Creator allows the developer to manage 3D content easily and intuitively without the need to get involved with Euler radians or code. Creator also allows you to position your content visually with regard to the augmented object and provides dynamic shading as a texture enhancement.

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